Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTextureRenderTargetCube
- UTexture::GetSurfaceHeight()
- UTextureRenderTargetCube::GetSurfaceHeight()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTargetCube.h |
Include | #include "Engine/TextureRenderTargetCube.h" |
virtual float GetSurfaceHeight&40;&41; const
Remarks
PVS-Studio notices that the implementation of GetSurfaceWidth is identical to this one and warns us. In this case, it is intentional, so we disable the warning: