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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/UTextureRenderTarget2D
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTarget2D.h |
Include | #include "Engine/TextureRenderTarget2D.h" |
Source | /Engine/Source/Runtime/Engine/Private/TextureRenderTarget2D.cpp |
PRAGMA_ENABLE_DEPRECATION_WARNINGS void UpdateResourceImmediate
(
bool bClearRenderTarget
)
Remarks
Updates (resolves) the render target texture immediately. Optionally clears the contents of the render target to green.