Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTextureCubeArray
- UObject::PostEditChangeProperty()
- UTexture::PostEditChangeProperty()
- UTextureCubeArray::PostEditChangeProperty()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/TextureCubeArray.h |
Include | #include "Engine/TextureCubeArray.h" |
Source | /Engine/Source/Runtime/Engine/Private/TextureCubeArray.cpp |
virtual void PostEditChangeProperty
(
FPropertyChangedEvent & PropertyChangedEvent
)
Remarks
Called when a property on this object has been modified externally