Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTextureCubeArray > GetAssetRegistryTags
- UObject::GetAssetRegistryTags()
- UTexture::GetAssetRegistryTags()
- UTextureCubeArray::GetAssetRegistryTags()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/TextureCubeArray.h |
Include | #include "Engine/TextureCubeArray.h" |
Source | /Engine/Source/Runtime/Engine/Private/TextureCubeArray.cpp |
virtual void GetAssetRegistryTags
(
TArray < FAssetRegistryTag > & OutTags
) const