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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/UTextureCube
- UObject::GetResourceSizeEx()
- UTextureCube::GetResourceSizeEx()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/TextureCube.h |
Include | #include "Engine/TextureCube.h" |
Source | /Engine/Source/Runtime/Engine/Private/TextureCube.cpp |
virtual void GetResourceSizeEx
&40;
FResourceSizeEx & CumulativeResourceSize
&41;
Remarks
Get the size of the object/resource for use in memory tools or to display to artists/LDs in the Editor This is the extended version which separates up the used memory into different memory regions (the actual definition of which may be platform specific).
Parameters
Name | Description |
---|---|
CumulativeResourceSize | Struct used to count up the cumulative size of the resource as to be displayed to artists/LDs in the Editor. |