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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTextureCube
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/TextureCube.h |
Include | #include "Engine/TextureCube.h" |
Source | /Engine/Source/Runtime/Engine/Private/TextureDerivedData.cpp |
void GetMipData
&40;
int32 FirstMipToLoad,
void &42;&42; OutMipData
&41;
Remarks
Get mip data starting with the specified mip index.
Parameters
Name | Description |
---|---|
FirstMipToLoad | The first mip index to cache. |
OutMipData | Must point to an array of pointers with at least Mips.Num() - FirstMipToLoad + 1 entries. Upon return those pointers will contain mip data. |