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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTexture2DArray
- UTexture::GetCookedPlatformData()
- UTexture2DArray::GetCookedPlatformData()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Texture2DArray.h |
Include | #include "Engine/Texture2DArray.h" |
virtual TMap< FString, FTexturePlatformData &42; > &42; GetCookedPlatformData&40;&41;