Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTexture2DArray
- UTexture::GetCookedPlatformData()
- UTexture2DArray::GetCookedPlatformData()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Texture2DArray.h |
Include | #include "Engine/Texture2DArray.h" |
virtual TMap < FString , FTexturePlatformData * > * GetCookedPlatformData()