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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTexture2D
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h |
Include | #include "Engine/Texture2D.h" |
Source | /Engine/Source/Runtime/Engine/Private/Texture2D.cpp |
static UTexture2D &42; CreateTransient
&40;
int32 InSizeX,
int32 InSizeY,
EPixelFormat InFormat,
const FName InName
&41;
Remarks
Creates and initializes a new Texture2D with the requested settings