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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/UTexture2D
- UTexture::CreateResource()
- UTexture2D::CreateResource()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h |
| Include | #include "Engine/Texture2D.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Texture2D.cpp |
virtual FTextureResource * CreateResource()
Remarks
Implemented by subclasses to create a new resource for the texture.