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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTexture
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
Include | #include "Engine/Texture.h" |
Source | /Engine/Source/Runtime/Engine/Private/Texture.cpp |
virtual void SetModernSettingsForNewOrChangedTexture()
Remarks
Set new default settings that are desired for textures. These cannot be set in the constructor automatically to avoid changing old content. When new textures are made, or the texture content changes, call this to update settings. ApplyDefaultsForNewlyImportedTextures calls this, you don't need to call both.