Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTexture
- UObject::PostEditChangeProperty()
- UTexture::PostEditChangeProperty()
- UCanvasRenderTarget2D::PostEditChangeProperty()
- UCurveLinearColorAtlas::PostEditChangeProperty()
- UTexture2D::PostEditChangeProperty()
- UCurveLinearColorAtlas::PostEditChangeProperty()
- UTextureLightProfile::PostEditChangeProperty()
- UTexture2DArray::PostEditChangeProperty()
- UTextureCubeArray::PostEditChangeProperty()
- UTextureLightProfile::PostEditChangeProperty()
- UTextureRenderTarget2D::PostEditChangeProperty()
- UCanvasRenderTarget2D::PostEditChangeProperty()
- UTextureRenderTarget2DArray::PostEditChangeProperty()
- UTextureRenderTargetCube::PostEditChangeProperty()
- UTextureRenderTargetVolume::PostEditChangeProperty()
- UVolumeTexture::PostEditChangeProperty()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
Include | #include "Engine/Texture.h" |
Source | /Engine/Source/Runtime/Engine/Private/Texture.cpp |
virtual void PostEditChangeProperty
(
FPropertyChangedEvent & PropertyChangedEvent
)
Remarks
Called when a property on this object has been modified externally