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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTexture
- UObject::ImportCustomProperties()
- UTexture::ImportCustomProperties()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
Include | #include "Engine/Texture.h" |
Source | /Engine/Source/Runtime/Engine/Private/Texture.cpp |
virtual void ImportCustomProperties
&40;
const TCHAR &42; SourceText,
FFeedbackContext &42; Warn
&41;
Remarks
Exports the property values for the specified object as text to the output device. Required for Copy&Paste Override this if you need custom support for copy/paste.
Parameters
Name | Description |
---|---|
SourceText | The input data (zero terminated), will never be null |
Warn | For error reporting, will never be null |