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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTexture
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
Include | #include "Engine/Texture.h" |
bool HasHDRSource
(
int32 LayerIndex
) const
Remarks
Checks whether this texture has a high dynamic range (HDR) source. true if the texture has an HDR source, false otherwise.