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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTexture
- UTexture::GetVirtualTextureBuildSettings()
- UMeshPaintVirtualTexture::GetVirtualTextureBuildSettings()
- UVirtualTexture2D::GetVirtualTextureBuildSettings()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
Include | #include "Engine/Texture.h" |
Source | /Engine/Source/Runtime/Engine/Private/TextureDerivedData.cpp |
virtual void GetVirtualTextureBuildSettings
(
struct FVirtualTextureBuildSettings & OutSettings
) const
Remarks
Returns the virtual texture build settings.