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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTexture
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
Include | #include "Engine/Texture.h" |
Source | /Engine/Source/Runtime/Engine/Private/Texture.cpp |
static TextureMipGenSettings GetMipGenSettingsFromString
(
const TCHAR * InStr,
bool bTextureGroup
)
Parameters
Name | Description |
---|---|
bTextureGroup | true=TexturGroup, false=Texture otherwise |