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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTexture
- UTexture::GetMaximumDimension()
- UTextureCubeArray::GetMaximumDimension()
- UTextureCube::GetMaximumDimension()
- UTexture2DArray::GetMaximumDimension()
- UVolumeTexture::GetMaximumDimension()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
Include | #include "Engine/Texture.h" |
Source | /Engine/Source/Runtime/Engine/Private/Texture.cpp |
virtual uint32 GetMaximumDimension&40;&41; const
Remarks
Return maximum dimension for this texture type (2d/cube/vol) in the current RHI use GetMaximumDimensionOfNonVT for platform-independent max dim