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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UTexture
- UTexture::AreDownscalePropertiesEditable()
- UTexture2D::AreDownscalePropertiesEditable()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
Include | #include "Engine/Texture.h" |
UFUNCTION ()
virtual bool AreDownscalePropertiesEditable() const
Remarks
This function is used to control access to the Downscale and DownscaleOptions properties from the Texture Editor UI in order to make it more clear to the user whether these properties will or will not be used when building the texture.