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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UStreamableRenderAsset
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableRenderAsset.h |
Include | #include "Engine/StreamableRenderAsset.h" |
Source | /Engine/Source/Runtime/Engine/Private/StreamableRenderAsset.cpp |
void RemoveAllMipLevelChangeCallbacks()
Remarks
Not thread safe and must be called on GT timeline but not necessarily on GT (e.g. ParallelFor called from GT).