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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UStreamableRenderAsset
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableRenderAsset.h |
Include | #include "Engine/StreamableRenderAsset.h" |
bool IsStreamable&40;&41; const
Remarks
Whether the current asset render resource is streamable from a gamethread timeline.