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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UStreamableRenderAsset
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableRenderAsset.h |
Include | #include "Engine/StreamableRenderAsset.h" |
Source | /Engine/Source/Runtime/Engine/Private/StreamableRenderAsset.cpp |
bool IsPendingStreamingRequestLocked&40;&41; const
Remarks
Whether there is a pending update and it is locked within an update step. Used to prevent dealocks in SuspendRenderAssetStreaming().