Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UStaticMesh
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
Include | #include "Engine/StaticMesh.h" |
Source | /Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
static void GetLODGroupsDisplayNames
&40;
TArray< FText > & OutLODGroupsDisplayNames
&41;
Remarks
Retrieves the localized display names of all LOD groups.