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Unreal Engine C++ API Reference > Runtime > Engine > Engine > USkinnedAsset > GetLODInfoArray
- USkinnedAsset::GetLODInfoArray()
- USkeletalMesh::GetLODInfoArray()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/SkinnedAsset.h |
Include | #include "Engine/SkinnedAsset.h" |
virtual TArray < FSkeletalMeshLODInfo > & GetLODInfoArray()
Remarks
Return the whole array of LOD info.