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Unreal Engine C++ API Reference > Runtime > Engine > Engine > USkeletalMeshSocket
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSocket.h |
Include | #include "Engine/SkeletalMeshSocket.h" |
Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
bool AttachActor
&40;
class AActor &42; Actor,
class USkeletalMeshComponent &42; SkelComp
&41; const
Remarks
Utility to associate an actor with a socket
Utility to associate an actor with a socket bool true if successful, false if not
Parameters
Name | Description |
---|---|
Actor | The actor to attach to the socket |
SkelComp | The skeletal mesh component associated with this socket. |
Actor | The actor to attach to the socket |
SkelComp | The skeletal mesh component that the socket comes from |