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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/USkeletalMesh
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
| Include | #include "Engine/SkeletalMesh.h" |
void SetDefaultEditorCameraLookAt
&40;
FVector InDefaultEditorCameraLookAt
&41;