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Unreal Engine C++ API Reference > Runtime > Engine > Engine > USkeletalMesh
- USkinnedAsset::GetSupportRayTracing()
- USkeletalMesh::GetSupportRayTracing()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
Include | #include "Engine/SkeletalMesh.h" |
virtual bool GetSupportRayTracing() const
Remarks
USkinnedAsset interface.