Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > USkeletalMesh
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
Include | #include "Engine/SkeletalMesh.h" |
Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
void GetClothingAssetsInUse
&40;
TArray< UClothingAssetBase &42; > & OutClothingAssets
&41; const
Remarks
Populates OutClothingAssets with all clothing assets that are mapped to sections in the mesh.