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Unreal Engine C++ API Reference > Runtime > Engine > Engine > USkeletalMesh
- UObject::GetAssetRegistryTagMetadata()
- USkeletalMesh::GetAssetRegistryTagMetadata()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
Include | #include "Engine/SkeletalMesh.h" |
Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
virtual void GetAssetRegistryTagMetadata
&40;
TMap< FName, FAssetRegistryTagMetadata > & OutMetadata
&41; const
Remarks
Gathers a collection of asset registry tag metadata