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Unreal Engine C++ API Reference > Runtime > Engine > Engine > USkeletalMesh
- USkinnedAsset::FindSocket()
- USkeletalMesh::FindSocket()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
Include | #include "Engine/SkeletalMesh.h" |
Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
virtual USkeletalMeshSocket &42; FindSocket
&40;
FName InSocketName
&41; const
Remarks
Find a socket object in this SkeletalMesh by name. Entering NAME_None will return NULL. If there are multiple sockets with the same name, will return the first one.