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Unreal Engine C++ API Reference > Runtime > Engine > Engine > USkeletalMesh > AddLODInfo
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
Include | #include "Engine/SkeletalMesh.h" |
Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
FSkeletalMeshLODInfo & AddLODInfo()
Remarks
Add New LOD info entry to LODInfo array
This adds one entry with correct setting If it's using LODSettings, it will copy from that setting If not, it will auto calculate based on what is previous LOD setting