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Unreal Engine C++ API Reference > Runtime > Engine > Engine > USimpleConstructionScript
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/SimpleConstructionScript.h |
Include | #include "Engine/SimpleConstructionScript.h" |
Source | /Engine/Source/Runtime/Engine/Private/SimpleConstructionScript.cpp |
void FixupRootNodeParentReferences&40;&41;
Remarks
Ensures that all root node parent references are still valid and clears the reference if not