Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > USCS_Node > SetParent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/SCS_Node.h |
Include | #include "Engine/SCS_Node.h" |
Source | /Engine/Source/Runtime/Engine/Private/SCS_Node.cpp |
void SetParent
&40;
USCS_Node &42; InParentNode
&41;
Remarks
Sets parent component attributes based on the given SCS node