Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UReplicationDriver
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/ReplicationDriver.h |
Include | #include "Engine/ReplicationDriver.h" |
virtual void InitForNetDriver
(
UNetDriver * InNetDriver
)
Remarks
Called to associate a netdriver with a rep driver. The rep driver can "get itself ready" here. SetRepDriverWorld() will have already been caleld