Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UReplicationDriver
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/ReplicationDriver.h |
Include | #include "Engine/ReplicationDriver.h" |
Source | /Engine/Source/Runtime/Engine/Private/NetDriver.cpp |
static UReplicationDriver &42; CreateReplicationDriver
&40;
UNetDriver &42; NetDriver,
const FURL & URL,
UWorld &42; World
&41;
Remarks
This is the function UNetDriver calls to create its replication driver. It will invoke OnCreateReplicationDriver if set, otherwise will instantiate ReplicationDriverClassName from the NetDriver.