Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UReplicationConnectionDriver
- UNetReplicationGraphConnection
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Engine/ReplicationDriver.h |
| Include | #include "Engine/ReplicationDriver.h" |
Syntax
class UReplicationConnectionDriver : public UObject
Remarks
Class/interface for replication extension that is per connection. It is up to the replication driver to create and associate these with a UNetConnection
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | NotifyActorChannelAdded
(
AActor* Actor, |
||
| void | NotifyActorChannelCleanedUp
(
UActorChannel* Channel |
||
| void | NotifyActorChannelRemoved
(
AActor* Actor |
||
| void | NotifyAddDestructionInfo
(
FActorDestructionInfo* DestructInfo |
||
| void | NotifyAddDormantDestructionInfo
(
AActor* Actor |
||
| void | NotifyClientVisibleLevelNamesAdd
(
FName LevelName, |
||
| void | NotifyClientVisibleLevelNamesRemove
(
FName LevelName |
||
| void | NotifyRemoveDestructionInfo
(
FActorDestructionInfo* DestructInfo |
||
| void | |||
| void | TearDown () |