Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UReplicationConnectionDriver
- UReplicationConnectionDriver::NotifyActorChannelAdded()
- UNetReplicationGraphConnection::NotifyActorChannelAdded()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/ReplicationDriver.h |
Include | #include "Engine/ReplicationDriver.h" |
virtual void NotifyActorChannelAdded
&40;
AActor &42; Actor,
UActorChannel &42; Channel
&41;