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Unreal Engine C++ API Reference > Runtime > Engine > Engine > URendererOverrideSettings
- UObject::PostEditChangeProperty()
- UDeveloperSettings::PostEditChangeProperty()
- URendererOverrideSettings::PostEditChangeProperty()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/RendererSettings.h |
Include | #include "Engine/RendererSettings.h" |
Source | /Engine/Source/Runtime/Engine/Private/RendererSettings.cpp |
virtual void PostEditChangeProperty
(
FPropertyChangedEvent & PropertyChangedEvent
)
Remarks
UObject interface