Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UProxyLODMeshSimplificationSettings
- UObject::PostEditChangeProperty()
- UDeveloperSettings::PostEditChangeProperty()
- UProxyLODMeshSimplificationSettings::PostEditChangeProperty()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/ProxyLODMeshSimplificationSettings.h |
Include | #include "Engine/ProxyLODMeshSimplificationSettings.h" |
Source | /Engine/Source/Runtime/Engine/Private/ProxyLODMeshSimplificationSettings.cpp |
virtual void PostEditChangeProperty
(
struct FPropertyChangedEvent & PropertyChangedEvent
)
Remarks
UObject interface