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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UPackageMapClient
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/PackageMapClient.h |
Include | #include "Engine/PackageMapClient.h" |
Source | /Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp |
void ExportNetGUIDHeader&40;&41;
Remarks
Called when an export bunch is finished. It writes how many NetGUIDs are contained in the bunch and finalizes the book keeping so we know what NetGUIDs are in the bunch