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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UNetDriver
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h |
Include | #include "Engine/NetDriver.h" |
Source | /Engine/Source/Runtime/Engine/Private/NetDriver.cpp |
virtual bool ShouldCallRemoteFunction
&40;
UObject &42; Object,
UFunction &42; Function,
const FReplicationFlags & RepFlags
&41; const
Remarks
Returns true if this network driver should execute this remote call locally.