Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Engine > UNetDriver
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h |
Include | #include "Engine/NetDriver.h" |
Source | /Engine/Source/Runtime/Engine/Private/NetDriver.cpp |
void MoveMappedObjectToUnmapped
&40;
const UObject &42; Object
&41;
Remarks
Unmap all references to this object, so that if later we receive this object again, we can remap the original references