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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UNetDriver > IsNetworkActorUpdateFrequencyThrottled
Deprecated * Will be made private in a future release, please use version that takes an actor
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h |
Include | #include "Engine/NetDriver.h" |
Source | /Engine/Source/Runtime/Engine/Private/NetDriver.cpp |
bool IsNetworkActorUpdateFrequencyThrottled
&40;
const FNetworkObjectInfo & InNetworkActor
&41; const
Remarks
Returns true if adaptive net update frequency is enabled and the given actor is having its update rate lowered from its standard rate.