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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UNetDriver
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h |
Include | #include "Engine/NetDriver.h" |
Source | /Engine/Source/Runtime/Engine/Private/NetDriver.cpp |
void InternalProcessRemoteFunctionPrivate
&40;
class AActor &42; Actor,
class UObject &42; SubObject,
class UNetConnection &42; Connection,
class UFunction &42; Function,
void &42; Parms,
FOutParmRec &42; OutParms,
FFrame &42; Stack,
const bool bIsServer,
EProcessRemoteFunctionFlags & RemoteFunctionFlags
&41;