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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UNetConnection
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h |
Include | #include "Engine/NetConnection.h" |
Source | /Engine/Source/Runtime/Engine/Private/NetConnection.cpp |
void ReceivedAck
&40;
int32 AckPacketId,
FChannelsToClose & OutChannelsToClose
&41;
Remarks
Packet was acknowledged as delivered