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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/ULocalPlayer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h |
Include | #include "Engine/LocalPlayer.h" |
virtual FString GetGameLoginOptions() const
Remarks
Retrieves any game-specific login options for this player if this function returns a non-empty string, the returned option or options be added passed in to the level loading and connection code. Options are in URL format, key=value, with multiple options concatenated together with an & between each key/value pair URL Option or options for this game, Empty string otherwise