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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UEngine
- UEngine::WorldIsPIEInNewViewport()
- UEditorEngine::WorldIsPIEInNewViewport()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include | #include "Engine/Engine.h" |
Source | /Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
virtual bool WorldIsPIEInNewViewport
&40;
UWorld &42; InWorld
&41;