Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/UEngine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include | #include "Engine/Engine.h" |
Source | /Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
void EmitDynamicResolutionEvent
(
EDynamicResolutionStateEvent Event
)
Remarks
Emit an event for dynamic resolution if not already done.