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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UChildConnection
- UNetConnection::InitSendBuffer()
- UChildConnection::InitSendBuffer()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/ChildConnection.h |
Include | #include "Engine/ChildConnection.h" |
virtual void InitSendBuffer&40;&41;
Remarks
Resets the FBitWriter to its default state