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Unreal Engine C++ API Reference > Runtime > Engine > Engine > UCanvasRenderTarget2D
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/CanvasRenderTarget2D.h |
Include | #include "Engine/CanvasRenderTarget2D.h" |
UFUNCTION (BlueprintImplementableEvent, Category="Canvas Render Target 2D")
void ReceiveUpdate
(
UCanvas * Canvas,
int32 Width,
int32 Height
)
Remarks
Allows a Blueprint to implement how this Canvas Render Target 2D should be updated.
Parameters
Name | Description |
---|---|
Canvas | Canvas object that can be used to paint to the render target |
Width | Width of the render target. |
Height | Height of the render target. |