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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Engine > API/Runtime/Engine/Engine/UBlueprintGeneratedClass
- UClass::PurgeClass()
- UBlueprintGeneratedClass::PurgeClass()
- UWidgetBlueprintGeneratedClass::PurgeClass()
- UAnimBlueprintGeneratedClass::PurgeClass()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h |
Include | #include "Engine/BlueprintGeneratedClass.h" |
Source | /Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp |
virtual void PurgeClass
&40;
bool bRecompilingOnLoad
&41;
Remarks
Purges out the properties of this class in preparation for it to be regenerated In editor, properties are not freed until DestroyPropertiesPendingDestruction is called.
Parameters
Name | Description |
---|---|
bRecompilingOnLoad | true if we are recompiling on load |